Brainstorming Ideas for Turkle/Jurgenson

– design an interaction between humans (e.g. through an installation, app, or game) to illustrate that *connection by text* is not avoidance of connection but simply a *mode of connection*. perhaps consider whether Turkle’s belief that this *is* avoidance comes from older conceptions of what connection is (phone, in person conversation, etc.)

– create a set of rules for living that would demonstrate the fallacy of digital dualism. easy rule example: no smartphone devices for one week. theorize how your rule(s) will help humans understand the idea of augmented reality. do different rules need to be created for different age groups/generations?

– consider Turkle’s contention that we “measure our success” with metrics like calls answered, messages responded to, etc. do you agree? if yes, then what is a technological intervention/change you could make to blunt this effect? if no, then what is a technological intervention you could make to debunk this view? imagine you could alter any app or website as desired, create whatever game you wanted, or craft a physical installation that structures action and interaction.

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